New Hunter Glyphs in Mists of Pandaria!

New exciting glyphs for hunters! Wooooo! I’ve got my info from this wow insider article, which lists a couple of hunter glyphs that do not appear to be changed unless I’ve missed some minor detail in wording, but it’s possible their category has changed from being prime, major or minor. I’ve also got from some info from this post by kaze950 and one comment by spinner981 on that post. Sadly I don’t have beta access yet, but the second I do I’ll be checking these out in game!

Over all, it looks like they’re following the trend they started with talents: giving us interesting choices to make that you can’t theory-craft a “right” answer to. A lot of these will be great for some fights, and worthless in others. There’s also a couple of great pet tanking glyphs in this lot, so it appears Blizzard are going to keep that viable!

Edit: this post is going to be updated heavily over the next few days as I get access to more info, stay tuned! Also, take everything with a grain of salt: some info may not be relaible, or may be changed by Blizzard as they tweak things as the beta progresses.

Edit 2: finally found the proper info on mmo champion’s wowdb! I can be such a noob sometimes. Hurdurr.

Edit 3: Glyph of Concussive Shot turns into Glyph of Arcane Shot, and bakes the glyphed Concussive Shot right into Arcane Shot. Concussive Shot in it’s current form must be being phased out.

New glyphs!

Glyph of Aspect of the Cheetah 

Your Aspect of the Cheetah no longer causes you to be dazed when struck. Instead, the effect is cancelled and all your Aspects are placed on a 4 sec cooldown.

I’m really looking forward to this one! A lot of classes have speed boosts that don’t daze, and it’s finally our turn.

Glyph of Camouflage

Your Camouflage ability now provides stealth even while moving, but your movement speed while Camouflage is active is reduced by 50%.

I’m not excited. Sure, it’s better than having to stand still while camo’d, but I was hoping this glyph would let us use camouflage in combat so we could vanish like a rogue. Sigh.

Glyph of Endless Wrath

While Bestial Wrath is active, your pet cannot be killed, but can still be damaged.

Very cool! I suspect this will reduce the pets health to 1 health point, and go no further. Sudden death for the pet at the end of the big red pet cool down though. I can see the Glyph of Endless Wrath having some good situational usage in pet tanking… On a boss like Chimeron (for example) you could stack Hunters with indestructible pets for enrage, buying a few precious seconds each, with Bestial Wrath, MD, Readiness and Heart of the Phoenix (assuming that doesn’t go away) you could buy a significant chunk of time. Twice.

Glyph of Explosive Trap

Your Explosive Trap also knocks enemies back from the trap when it explodes.

I can see some situational use for this, probably not great for an SV hunter who is hoping to proc a lock and load though. A good one for pvp, combine it with a rhino pet for much knock-back fun.

Glyph of Icy Solace

Your Freezing Trap also removes all damage over time effects from the target.

I guess this is a pvp glyph to stop dots breaking people out. Not sure I’ll use it often.

Glyph of Tame Beast

Reduces the time required to complete Tame Beast by (4000/-1000) sec. 

I’m sure this will be a must-have for certain pet taming challenges.

Glyph of Tranquilizing Shot

Your Tranquilizing Shot no longer costs Focus, but has a 10 sec cooldown.

I honestly can’t remember the last time I used Tranq shot. Maybe one of the troll heroics? I’m sure this will be situationally useful.

Things that used to be talents!

Glyph of Animal Bond

While your pet is active, all healing done to you and your pet is increased by 10%.

This looks like spirit bond is now in glyph form, sweeeeet. I can definitely see myself using this, there are some fights where I’ve been very very tempted to pick up this talent but could not justify the DPS loss, so a glyph of it is just perfect for me.

Glyph of Marked for Death

Your Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot abilities automatically apply Hunter’s Mark.

Sah-weeeet! This is pure gold awesomeness for heavy target switching fight! Thank you Blizzard, thank you thank you thank you! This is even better than the current Marksman talent! Since it looks like Hunter’s Mark might* only last 30 seconds now, this glyph might end up being one of those glyphs that is a “right” choice.

*repeat: might! There are three listings for Hunter’s Mark in the database. One lasts 20 seconds for a set attack power buff, one lasts 30 seconds for a 10% damage buff, and one lasts 5 minutes for a 0% damage buff. Clearly only one of these is right (and one is clearly wrong). We’ll see what’s what soon enough.

Glyph of Mirrored Blades

When attacked by a spell while in Deterrence, you have a 100% chance to reflect it back at the attacker.

Currently a Survival Hunter talent, I can imagine there will be some fights where this will be gold! I can see it getting a lot of use in PVP too.

Glyph of No Escape

Increases the ranged critical strike chance of all of your attacks on targets affected by your Ice Trap and Freezing Trap by 6%.

The SV talent going glyph form. Great for add heavy fights like Beth’tilac.

Glyph of Pathfinding

Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%, and increases your speed while mounted by 10%. The mounted movement speed increase does not stack with other effects.

The BM pathfinding talent is becoming a glyph. Great for movement heavy fights, I think this would see a lot of play… except if it doesn’t stack with the boot speed boost then… uh. Well. Not sure it’d be worth the slot.

Old name, new effects!

Glyph of Aimed Shot

If used while your Camouflage is active, your Aimed Shot ability also reduces the target’s movement speed by 50% for 6 sec.

Nice, great for an ambush, or to open a kiting spree with! A big change from the previous 5 free focus glyph.

Glyph of Chimera Shot

Increases the healing you receive from Chimera Shot by an additional 5% of your maximum health.

I doubt this will ever leave my glyph slot! It’s really encouraging to see Blizzard giving us a few more self-heal options, and it’s certainly more interesting than the current rotation changing haste plateau brain destroying Glyph of Chimera Shot.

Glyph of Disengage

Increases the distance you travel when you Disengage.

The current glyph decreases the cool down, which frankly does not excite me, but epic jumping sounds very cool! It’s also situationally very dangerous, since uh… well lets just say I’ve jumped to my death by not being aware of what was behind me… or rather, what wasn’t behind me, ie: the ground.

Glyph of Mend Pet

Gives your Mend Pet ability a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from your pet each tick.

Probably a great one for hunter soloing, but I’ve got to admit that I neglect my mend pet ability while raiding… healing is the healer’s job. It’s a bad habit, I know.

Glyph of Steady Shot

Your Steady Shot now reduces the target’s movement by 50% for 6 sec if used on a target within 8 yards. 

Looks like a great pvp/kiting glyph, and more interesting than 10% extra damage.

Glyph of Arcane Shot

Your Arcane Shot also dazes the target, slowing movement speed by 50% and limiting maximum run speed for 6 sec.

This is interesting! This used to be Glyph of Concussive Shot, but now it bakes a that effect right into Arcane shot! I think this might mean vanilla Concussive Shot is going away.

Unconfirmed and speculation 

Glyph of the Predator

There was early speculation that this was a hunter glyph, but it’s almost certain that this is probably a druid glyph, that’s how it’s listed here, anyway. Phew! If it was a hunter glyph it looked like a massive nerf to our hunter tracking, but it turns out it’s just a buff for druids.

Glyph of Expel Harm

This is listed here as a hunter glyph, but the ability itself is actually a monk ability. Dang! I was hoping we’d get a respectable self heal. No such luck, it’s almost certainly been mislabelled.

Glyph of Murder of Crows

This is a weird one. The glyph item is marked as being for warrior, the description references a warrior ability, yet we know that Murder of Crows is going to be a level 75 hunter talent. Either they’re throwing us a curve ball or its an ability both classes will share, one getting it through a glyph and one getting it through a talent.

Unchanged Glyphs

So far I’ve seen nothing to indicate the following glyphs have been changed, but they appear to be available in Mists of Pandaria.

Glyph of Aspect of the Pack

Glyph of Deterrence

Glyph of Feign Death

Glyph of Freezing Trap

Glyph of Ice Trap

Glyph of Lesser Proportion

Glyph of Master’s Call

Glyph of Mending

Glyph of Misdirection

Glyph of Revive Pet

Glyph of Scare Beast

Glyph of Scatter Shot

Glyph of Snake Trap

Removed Glyphs

These glyphs are not showing up in the datamined data… yet?

Glyph of Concussive Shot

Glyph of Dazzled Prey

Glyph of Explosive Shot

Glyph of Kill Command

Glyph of Kill Shot

Glyph of Rapid Fire

Glyph of Serpent Sting

Glyph of Bestial Wrath

Glyph of Immolation Trap

Glyph of Raptor Strike

Glyph of Silencing Shot

Glyph of Trap Launcher

Glyph of Wyvern Sting

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1 Response to New Hunter Glyphs in Mists of Pandaria!

  1. Pingback: New Hunter Glyphs in Mists of Pandaria! | WoW Hunters Hall

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